May 18, 2012, 02:43 PM // 14:43
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#61
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Wilds Pathfinder
Join Date: Mar 2006
Profession: Mo/Me
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I don't put much care about that as long as it doesn't affect the market. And guess what, my ectos went down 25% of price in a couple of days.
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May 21, 2012, 05:43 PM // 17:43
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#62
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Ascalonian Squire
Join Date: May 2012
Location: Shpongholia
Guild: DMT
Profession: W/
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this still hasnt been fixed
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May 21, 2012, 06:33 PM // 18:33
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#63
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Ascalonian Squire
Join Date: Mar 2011
Profession: E/
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Quote:
Originally Posted by Shpongle
this still hasnt been fixed
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It's fixed already.
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May 21, 2012, 07:20 PM // 19:20
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#64
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Furnace Stoker
Join Date: Aug 2008
Location: Ign: Miniature Julia
Guild: Teh Academy[PhD]
Profession: W/
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Quote:
Originally Posted by Shpongle
this still hasnt been fixed
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proof?
............
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May 21, 2012, 07:43 PM // 19:43
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#65
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Furnace Stoker
Join Date: Nov 2009
Location: Belgium
Guild: Club of a Thousand Pandas [LOD倧]
Profession: E/
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Quote:
Originally Posted by Olle
proof?
............
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It's not fixed.
Okay, let's clear some things up here first. This thread is called "Duplication. The truth with instructions." but ironically holds no truth what so ever.
First, let me clear some things up: I don't know anyone of the players that is currently doing the exploit, nor do I know the details of their operation, but I know the big lines. I have no interest in their ways of making money and honestly don't give a flying shit about their abuse either, it makes no difference to me, because I've long stopped caring about this game.
Now, for my objection with this thread: the duping bug was fixed in 2007. The exploit currently used is not duping existing items, but flat out creating new items out of thin air. I know that guru won't allow me to go into too much detail, but basically they're using a third party program that they wrote and created themselves to completely mess with the game (I know the basic idea behind it, but don't know how it exactly works) and create new items. That's as much details I think I can give without pissing off mods. The items are customized to the players using the exploit because of how they do it. I know from a reliable source who actually knows one of the people doing it that they're still doing it. Anet fixed it the first time when they "fixed a crash bug" but they have already fixed their program to keep doing it. However, they excluded the flat out retards that leaked the sapphires and rubies, and those guys aren't doing it anymore, because, well, they're retards for leaking the info. Now the ones that are still doing it never created any sapphires or rubies because of obvious reasons, they're customized, so you can't sell them. What they're doing is creating hundreds of thousands of DoA gems, clearing on of the areas and making thousands of armbraces that they then sell on cash for currency sites. They're only making items that they can wash of, like gems.
Anet knows this, but they can't trace them because of how their program is written (I honestly don't know how though, all my knowledge regarding their ways was limited to some of the info I gave above and a little more). And more even, they can't find them because they immediatly wash away their gems and as such they can't find out who did it. I know Anet can damn well ban anyone they see fit without explanation and there is nothing you can do about it, but they simply can't find the bastards.
Now, here's where I start caring, because not only did they write the program for GW1, they already wrote the program for GW2 as well and damn well plan on doing the exact same thing they're doing now. They're going to test it on the next BWE too see if it works.
The problem we have with these people is that they are very smart people. They are pretty damn good programmers and they will very likely always be 1 step ahead of Anet, abusing their game to make real life money.
There you go, here's the actual truth with actual instructions.
If anyone asks for the source of my information, the person is also a guru member, and I'm not going to give away his identity, he can post to confirm if he sees fit, but I have no reason to abuse of his trust.
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May 21, 2012, 09:08 PM // 21:08
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#66
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Ascalonian Squire
Join Date: Mar 2011
Profession: E/
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Quote:
Originally Posted by Bright Star Shine
It's not fixed.
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Quote:
Originally Posted by Bright Star Shine
I don't know anyone of the players that is currently doing the exploit, nor do I know the details of their operation
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Quote:
Originally Posted by Bright Star Shine
I know from a reliable source who actually knows one of the people doing it that they're still doing it
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Quote:
Originally Posted by Bright Star Shine
I know that guru won't allow me to go into too much detail, but basically they're using a third party program that they wrote and created themselves to completely mess with the game
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Theory of everything?
Quote:
Originally Posted by Bright Star Shine
Now, here's where I start caring, because not only did they write the program for GW1, they already wrote the program for GW2 as well and damn well plan on doing the exact same thing they're doing now. They're going to test it on the next BWE too see if it works.
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The last one made my day. You should be a fabulist or politician.
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May 21, 2012, 10:06 PM // 22:06
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#67
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Site Legend
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LOL
Give these poor losers my sympathy.
__________________
Old Skool '05
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May 21, 2012, 10:21 PM // 22:21
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#68
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Academy Page
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A lot of assumptions in the method.
Even if it's true, isn't that why they implemented Mail in GW2 to track everything.
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May 21, 2012, 11:31 PM // 23:31
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#69
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Academy Page
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Do you think they'd make me a henchman tonic for like 5 bucks?
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May 21, 2012, 11:50 PM // 23:50
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#70
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Frost Gate Guardian
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If all the items that result in the dupe process are customized to the one that used the bug to get them then there is a way to detect the accounts involved in such things. Basicaly they have to log all the items created in the game with all the attributes those items were created (it doesn't matter if the item was not picked up, or that it was sold to npc or that it was transformed in something else later, the main idea is to log all the items created). Let's say that after 24h the logs with the items created in the game in the last 24h are analyzed for abnormal items (like customized sapphires). (Huge log I know.) The result will be the name of the accounts that are involved in the dupe issue. Then you just have to log every damn bit they exchange with the server and see how they do it and the fix should popup fast.
(I don't know exactly how gw servers arhitecture is but the fact that gw is an instance base game can be a problem in the attempt to get a log with all the items created in the game in 24h.)
If not all the items that result in the dupe process are customized then to be honest it will not be easy at all to catch them.
A coder will not really see the bugs that can be exploited in what he coded. (Yes if he find out how someone is exploiting some of the mistakes he did in his code he will fix it. I assume here that he is not involved in sabotage, cause if he is involved in sabotage he is basicaly creating the bugs on purpose.) If the same people that coded the parts from gw that are exploited by the dupers coded same parts in gw2 it will not be a surprise to see that those code lines look relative similar and because are relative similar same things can be exploited in both games.
Offtopic: earthquake while i was writing...
Last edited by thedukesd; May 22, 2012 at 12:02 AM // 00:02..
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May 22, 2012, 05:36 AM // 05:36
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#71
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Furnace Stoker
Join Date: Aug 2008
Location: Ign: Miniature Julia
Guild: Teh Academy[PhD]
Profession: W/
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Quote:
Originally Posted by Malice Black
LOL
Give these poor losers my sympathy.
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Ohai, werent you the one selling all those rare items you never had?
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May 22, 2012, 05:46 AM // 05:46
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#72
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Lion's Arch Merchant
Join Date: Apr 2011
Guild: WTB Q11-13 Str -2e/-2s Eternal Shields
Profession: A/Me
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Quote:
Originally Posted by Bright Star Shine
If anyone asks for the source of my information...
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I'm willing to bet that I'm reading in the next browser tab the source of your information. I also do know two of the players involved in the recent exploit. It doesn't work quite the way you think it does; the tools they used were already built into the game and they found it on accident using normal botting programs.
Sky ain't falling man. Just turnin' an odd shade of blue.
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May 22, 2012, 06:57 AM // 06:57
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#73
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Forge Runner
Join Date: Dec 2006
Guild: The Overacheivers [Club]
Profession: Mo/
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I'm' not trying to come up with ways but judging by a screenshot showing eotn and the Vanguard guy. Maybe it has something to do with him creating a book for you however the item ID is somehow modified. That's all im guessing...i'm not obviously trying to figure out what really goin on
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May 22, 2012, 10:40 AM // 10:40
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#74
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Wilds Pathfinder
Join Date: May 2008
Location: In a house
Guild: Proof Of A Nets Laziness[HB]
Profession: A/W
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Shouldnt it then be possible to do this with all npcs that send you an item?
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May 22, 2012, 01:49 PM // 13:49
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#75
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Krytan Explorer
Join Date: Feb 2006
Location: somewhere
Profession: A/Me
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Quote:
Originally Posted by Olle
Ohai, werent you the one selling all those rare items you never had?
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lol... ye now that you mention it I remember that malice guy He was selling imaginary kanaxais, pandas and what not on guru. People fell for it and actually waited for weeks for him to return from his 'trip' to hmm... now was it the Amazon??? Or Narnia or Wonderland whatever rofl was epic
Last edited by Baretata; May 22, 2012 at 10:41 PM // 22:41..
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May 22, 2012, 02:20 PM // 14:20
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#76
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Furnace Stoker
Join Date: Nov 2009
Location: Belgium
Guild: Club of a Thousand Pandas [LOD倧]
Profession: E/
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Quote:
Originally Posted by Elnino
Shouldnt it then be possible to do this with all npcs that send you an item?
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Essentially, that's how they do it, yes. Just like the eotn books etc, no idea how they found it though. Whatway might know more about it.
I never claimed I had the exact details of their operation, and I just gave the slim outlines of how I heard they did it.
But still, it ain't no duping, nor do I believe the "sky is falling" I just wanted to have some things cleared up.
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May 22, 2012, 06:59 PM // 18:59
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#77
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Desert Nomad
Join Date: Aug 2006
Guild: Guernsey Milking Coalition[MiLk]
Profession: E/Me
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What a bummer. I understand why people do this, but I abhor it. Nothing beats the true satisfaction you get from winning a match legitimately or from making coin honestly. It's too bad criminals are gamers too.
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May 22, 2012, 07:56 PM // 19:56
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#78
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Lion's Arch Merchant
Join Date: Feb 2008
Profession: W/
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The exploit has been fixed and there is a link to a post explaining the duping exploit. Shouldn't this thread be closed by now?
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May 22, 2012, 11:06 PM // 23:06
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#79
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Jungle Guide
Join Date: Nov 2007
Profession: R/
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Man, simple detection method would be to just log every pattern of "This item has been customized for" and do a counter for each account.... Oh, look there are accounts that suddenly have 646874984164987 customized items in a single day... I wonder if they're duping.... /banhammer.
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May 23, 2012, 12:00 AM // 00:00
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#80
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Jungle Guide
Join Date: Aug 2006
Location: In my own little world, looking at yours
Guild: Only Us[NotU]
Profession: E/
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Quote:
Originally Posted by Relyk
The exploit has been fixed and there is a link to a post explaining the duping exploit. Shouldn't this thread be closed by now?
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Where is the link located?
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